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The MultiplyTransform function modifies the current transform.
Syntax
PFND3DDDI_MULTIPLYTRANSFORM Pfnd3dddiMultiplytransform;
HRESULT Pfnd3dddiMultiplytransform(
HANDLE hDevice,
const D3DDDIARG_MULTIPLYTRANSFORM *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_MULTIPLYTRANSFORM structure that describes how to modify the current transform.
Return value
MultiplyTransform returns S_OK or an appropriate error result if the transform is not successfully modified.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
| Target Platform | Desktop |
| Header | d3dumddi.h (include D3dumddi.h) |